![]() ![]() It’s important that you see the car in front of you in full detail, but that tree or fence whipping by doesn’t need the same treatment. It shades the important parts of a gaming scene at full resolution, while the less important objects use less GPU power for shading. That process can be computationally expensive, however, which is where variable rate shading comes in. ![]() Shaders tell the system what each pixel’s coloring, brightness, and contrast should be. Variable Rate Shading is another feature that was already in DX12. What Does Real-Time Ray Tracing Mean for Gamers Today? There will also be an option that gives game developers more control over ray tracing, rather than leaving it up to the system. With DX12 Ultimate, ray-tracing effects are supposed to be more efficient. ![]() Be sure to check out the video above from NVIDIA. This means more realistic reflections and refraction in water, shafts of sunlight that look more photo-realistic, and shadows with greater visual depth. Making light within a game behave more as it does in the real world This incremental update to an existing technology makes a dramatic improvement in the overall look of games. ![]() Microsoft calls its version DirectX Raytracing (DXR). Ray tracing is the exciting new thing in video game graphics. , will also support DX12 Ultimate. Let’s take a look at the highlights of the new API and see what’s new-and why it matters. When enabled in games, this feature drastically improves visual quality by making light behave much closer to how it does in reality.įuture RDNA2-based AMD graphics cards, as well as the Some of the coolest new graphics technologies-like real-time ray tracing-are mostly on NVIDIA graphics cards. The new version of DirectX mostly collects existing technology under one banner and standardizes it for PC gaming and Xbox, which is good news for gamers. ![]()
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